Augmented Reality – Human Pacman


I think that this example of augmented reality could change the way humans interact with any sort of computer interface. However, I think that playing Pac Man in a mall would be a blast!

…Human Pacman also explores novel tangible aspects of human physical movement, senses and perception, both on the player’s environment and on the interaction with the digital world. For example to devour the virtual “enemy”, the player has to tap on the real physical enemy’s shoulder, which is an instinctive action to “catch” the “enemy”.By employing the philosophy of ubiquitous computing [2], we have implemented a system that embeds everyday physical objects with digital fantasy meanings. For example, players have to collect virtual ingredients by intuitively picking up physical sugar jars laid across the game area. These Bluetooth embedded sugar jars when picked up will automatically communicate with the wearable computer by adding the corresponding virtual ingredient to the inventory list of the player.

MXR Lab_research_HP
Summary of Human Pacman