Pinhole Light Meter


I’ve often thought that having a light meter that would work in the realm of pinhole cameras without conversions was only the stuff of dreams. Well not any more. 

"I have been taking Pinhole Images with a Zero 2000 Pinhole Camera for about 7 years. To improve the exposure accuracy of my images I have created a prototype specialist Light Meter especially for my Pinhole cameras. One of its more unusual features, and the main one I wanted, is that it integrates or sums incident light over the exposure time. Thus a creating perfect exposures in variable lighting conditions (sunsets, clouds, multiple flashes, etc.) . The f/stops I use are f/45, f/48, f/55, f/128, f/138, f/158, f/176, f/216, f/235 but they are just programmed into the microcontroller. Film ISO/ASA rating (ISO 3 to 8000 in 1/3 stop increments). I user Fuji Provia F100 which appears to have negligible reprocity but that could easily be programmed in. It also functions as a Timer, Normal Light Meter and via its TTL output and a battery powered prototype Shutter Driver I created it can control shutters like the ILEX No 3. Synchro Electronic Shutter (which you can buy off eBay for US $20) or Melles Griot 04 IES 213. I currently use it with a heavily customized Zero 2000 Pinhole Camera and "UltraThin" Melles Griot 04 UTS 203 Electronic Shutter. Here are some pictures of the functioning prototype… I’m kind of wondering if it’s worth taking this project further, would anyone else want to use such a device?"

Very cool. 

[via Make]

Integrated pinhole light meter, time & shutter driver

The ThumbMac

ThumbMac

 

 

Cool cool cool! Here is a clever DIY on how to run an old (but still quite usable) version of the Apple Mac OS (everyone remember system 7.2?) off from a 32 MB USB key drives. I’ve been looking for an excuse to buy a few 32MB thumb drives so I can case mod them, this would be a prefect thing to run off from them. Time to fire up my SE and pull a ROM image off from it. I’m off to play Mille Bornes!

[via Make and Diy Happy

Minivmac

Pixel Fun

Pixel factoryPixel factory

By dragging a printed paper strip over a linear array of 49 fiber optic strands a 7×7 pixel image can be formed.  The effect is very cool, animated text and even motion captured from video can be shown.
I want to know what the application was that the designer used to make the paper strips, looks complex but powerful.  

[via ektopia

atoyfactory.com

Pirate Baby’s Cabana Battle Street Fight 2006

You would think that this was done on an old Mac computer but it wasn’t. Very impressive. I need one of their shirts.

Not strictly a work of Machinima; Paul Robertson’s Pirate Baby’s Cabana Battle Street Fight 2006 is a masterpiece animation based on the graphic look and feel of platform handhelds. A kind of machinima recursion; where animations inspired by games have inspired animations. Paul’s style did actually get him a job in the games industry, but he was obsessively animating these seductively disturbing game-inspired tales before making games. His work has been shown in many galleries in Australia, but until now hasn’t found a big exposure online. For me, his non-interactive animations are more about what games ought to be than what a lot of games are. The kind of indulgence which triggers all the soft spots of delicious wrongness in a way Reality just doesn’t appreciate.

selectparks – Pirate Baby’s Cabana Battle Street Fight 2006

Voyager 1 – 100 AU Out and Still Going

Voyager The guys could build them pretty good back they couldn’t they? 30 years and it can still send back science data.

Voyager 1, already the most distant human-made object in the cosmos, reaches 100 astronomical units from the sun on Tuesday, August 15 at 5:13 p.m. Eastern time (2:13 p.m. Pacific time). That means the spacecraft, which launched nearly three decades ago, will be 100 times more distant from the sun than Earth is.

JPL.NASA.GOV: Feature Stories